The field of geodesic methods in computer graphics and geometry is dedicated to the efficient computation of shortest paths and distances on curved surfaces, typically represented as triangulated ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
We design, model, and build systems that combine sensors, displays, and novel optical elements to enable new functionality in cameras and displays for applications in medical, astronomical, and ...
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